- Warranty
- 1 days
Description:
{EXCLUSIVE 2024}
ONE OF THE BEST FAST AND POWERFUL
DDOS TOOL IN THE MARKET {BEGINNER FRIENDLY}
HULK V3 DDOS | LIFETIME ACCESS | POWERFUL
PUT HEAVY LOAD ON HTTPS SERVERS, IN ORDER TO BRING THEM TO THEIR KNEES,
BY EXHAUSTING THE RESOURCE POOL
AND MANY MORE FEATURES
FOR MORE EXCLUSIVE
TOOLS/EXPLOITS/DATABASES/LEADS/COMBOS/SMTP/CUSTOM TOOLS/
/CUSTOM JOBS/
/RATS/CRYPTERS/BINDERS/
AT A CHEAPER PRICE CONTACT @LeeW3nn AT TELEGRAM
!! FOR MORE STUFF !!
FEATURES
CONSISTS OF 2 MAJOR AND 1 OPTIONAL COMPONENTS
SERVER+ CLIENT+ [GUI]
the core part of hulk is the hulk client aka hulk.py.
this client\bot launches a barrage of asynchronous http requests to the target server.
these incoming requests, put a burden on the target and makes it slow to respond.
with the launcher script, we can launch multiple instances of hulk using multi-threading.
the target will be hit with so many requests that it will ultimately break into a 500 error.
usually, the client completes 500 attacks and sends back the list of status messages.
in case of special events, the client will immediately send an interrupt message to the server.
example special events: successful ddos, 404 target not found, etc.
hulk was originally a single instanced dos script. however, it has been modified to be run as multiple instances.
the cluster of many such instances is called a botnet. and this botnet can be controlled and monitored by the server.
the server and client communicate with each other through tcp websockets. based on the settings, this is usally a persistent bidirectional channel.
in case the server receives interrupts from a client, it will send out a broadcast message to all the clients, asking them to stop the attacks.
the clients go to standby mode and await further instructions from the server.
the server can also send information to the gui to keep a track of the botnet.
this information is sent via unix\windows named pipes for low latency ipc.
Screenshots:
{EXCLUSIVE 2024}
ONE OF THE BEST FAST AND POWERFUL
DDOS TOOL IN THE MARKET {BEGINNER FRIENDLY}
HULK V3 DDOS | LIFETIME ACCESS | POWERFUL
PUT HEAVY LOAD ON HTTPS SERVERS, IN ORDER TO BRING THEM TO THEIR KNEES,
BY EXHAUSTING THE RESOURCE POOL
AND MANY MORE FEATURES
FOR MORE EXCLUSIVE
TOOLS/EXPLOITS/DATABASES/LEADS/COMBOS/SMTP/CUSTOM TOOLS/
/CUSTOM JOBS/
/RATS/CRYPTERS/BINDERS/
AT A CHEAPER PRICE CONTACT @LeeW3nn AT TELEGRAM
!! FOR MORE STUFF !!
FEATURES
CONSISTS OF 2 MAJOR AND 1 OPTIONAL COMPONENTS
SERVER+ CLIENT+ [GUI]
the core part of hulk is the hulk client aka hulk.py.
this client\bot launches a barrage of asynchronous http requests to the target server.
these incoming requests, put a burden on the target and makes it slow to respond.
with the launcher script, we can launch multiple instances of hulk using multi-threading.
the target will be hit with so many requests that it will ultimately break into a 500 error.
usually, the client completes 500 attacks and sends back the list of status messages.
in case of special events, the client will immediately send an interrupt message to the server.
example special events: successful ddos, 404 target not found, etc.
hulk was originally a single instanced dos script. however, it has been modified to be run as multiple instances.
the cluster of many such instances is called a botnet. and this botnet can be controlled and monitored by the server.
the server and client communicate with each other through tcp websockets. based on the settings, this is usally a persistent bidirectional channel.
in case the server receives interrupts from a client, it will send out a broadcast message to all the clients, asking them to stop the attacks.
the clients go to standby mode and await further instructions from the server.
the server can also send information to the gui to keep a track of the botnet.
this information is sent via unix\windows named pipes for low latency ipc.
Screenshots:
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